Søk: 'Game Engine Architecture'
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Pattern-oriented software architecture: a system of patterns
ISBN 9780471958697 , 1996 , Frank Buschmann, Regine Meunier, Hans Rohnert,m.fl.
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Art and architecture in Italy: 1250 to 1400
ISBN 9780300055856 , 1993 , John White
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The Art of Strategy: A Game Theorist's Guide to Success in Business & Life
ISBN 9780393062434 , 2008 , Avinash K. Dixit
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The rules of the game: the stylelife challenges and the style diaries
ISBN 9781847672520 , 2008 , Neil Strauss
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20th-Century Architecture: The Structures That Shaped the Century
ISBN 9781842220146 , 2003 , Jonathan Glancey
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Taking Shape: A New Contract Between Architecture and Nature
ISBN 9780750649483 , 2001 , Susannah Hagan
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The Architecture of Madness: Insane Asylums in the United States
ISBN 9780816649402 , 2007 , Carla Yanni
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Software Systems Architecture: Working with Stakeholders Using Viewpoints and Perspectives
ISBN 9780321112293 , 2005 , Nick Rozanski, Eóin Woods
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Enterprise Business Architecture: The Formal Link Between Strategy And Results
ISBN 9780849327889 , 2004 , Conrad B. Myrick, Ralph Whittle Whittle
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Architecture and the Allied Arts, Greek, Roman, Byzantine, Romanesque and Gothic
ISBN 9781142217372 , 2010 , Alfred Mansfield Brooks
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A System for Selection of Building Elements in Architectural Design: Architecture
ISBN 9783838315041 , 2010 , Halil Alibaba
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Finding Out about: A Cognitive Perspective on Search Engine Technology and the WWW [With Book with CDROM]
ISBN 9780521630283 , 2000 , Richard K. Belew
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Programms and manifestoes on 20th century architecture
ISBN 9780262530309 , 1976 , Ulrich Conrads
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Nature's museums: Victorian science and the architecture of display
ISBN 9780801863264 , 1999 , Carla Yanni
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Games, information, and politics: applying game theoretic models to political science
ISBN 9780472065646 , 1997 , Scott Gates, Brian D. Humes
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Arne Mæland; livet, leiken og draumane = playing the game - living the dream
ISBN 9788271292171 , 2009 , Geir Keys, Vidar Langeland, Lars Skorpen,m.fl.
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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
ISBN 9780240810614 , 2008 , Andrew Gahan
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Tricks of the 3D Game Programming Gurus: Advanced 3D Graphics and Rasterization
ISBN 9780672318351 , 2003 , André LaMothe
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The Architecture of Roman Temples: The Republic to the Middle Empire
ISBN 9780521723718 , 2008 , John W. Stamper
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Nature's museums: Victorian science and the architecture of display
ISBN 9780485004052 , 1999 , Carla Yanni
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A Handbook of Greek and Roman Architecture
ISBN 9780521094528 , 1969 , Donald Struan Robertson
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Architecture and Architectural Sculpture in the Roman Empire
ISBN 9780947816292 , 1990 , Martin Henig
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The Sources of Modern Architecture and Design
ISBN 9780500200728 , 1968 , Nikolaus Pevsner
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Structure as Architecture: A Source Book for Architects and Structural Engineers
ISBN 9780750665278 , 2005 , Andrew Charleson
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Games, information, and politics: applying game theoretic models to political science
ISBN 9780472095643 , 1997 , Scott Gates, Brian D. Humes
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Film Architecture and the Transnational Imagination: set Design in 1930s European Cinema
ISBN 9789053569801 , 2007 , Sarah Street, Tim Bergfelder, Sue Harris
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A Spirit of Progress: Art Deco Architecture in Australia
ISBN 9789057036712 , 1997 , Patrick van Daele, Roy Lumby
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THE AMERICAN TWENTIETH CENTURY HOUSE: MASTERWORKS OF RTESIDENTIAL ARCHITECTURE
ISBN 9780500341438 , 1995 , Michael Freeman, GARY A. ROSENBERG
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Formal design in renaissance architecture from Brunelleschi to Palladio
ISBN 9780847818600 , 1995 , Michele Furnari
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Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games
ISBN 9780761910169 , 1998 , Evelyn C. Fink, Scott Gates, Brian D. Humes